The Start and Restart of Play
Preliminaries – U8
- The home team (White shirt) takes the kick-off to start the game.
- The away team (Blue shirt) takes the kick-off to start the second substitution period of the match. Teams alternate kick-offs for each subsequent substitution period.
- In the second half of the match the teams change ends and attack the opposite goals.
Preliminaries – U10, U13, U16
Coin flip (called by visiting team) determines which team attacks which goal and who kicks off to start game
· Team winning coin flip determines direction to attack
· Team losing coin flip kicks off first.
In the second half of the match the teams change ends and attack the opposite goals. The team that did not kick off to start the first half kicks off.
A kick-off is a way of starting or restarting play:
- at the start of the match
- after a goal has been scored
- at the start of the second half of the match
- after a 5 minute substitution – U8
- all players are in their own half of the field, and must remain so until the ball is kicked.
- the opponents of the team taking the kick-off are at least 6 yds from the ball until it is in play – U8, U10
- the opponents of the team taking the kick-off are at least 8 yds from the ball until it is in play – U13
- the opponents of the team taking the kick-off are at least 9.15 m (10 yds) from the ball until it is in play – U16
- the ball is stationary on the center mark
- the referee gives a signal
- the ball is in play when it is kicked and moves forward
- the kicker does not touch the ball a second time until it has touched another player
- a kick-off which enters a goal directly, is awarded as a goal to the kicking team.
After a team scores a goal, the kick-off is taken by the other team.
If the kicker touches the ball a second time before it has touched another player:
an indirect free kick is awarded to the opposing team to be taken from the place where the infringement occurs.
For any other infringement of the kick-off procedure:
the kick-off is retaken